To bet on eSports: Specialized operator

ELEAGUE: Betting money during the tournament

ΞLEAGUE, now that's a logo you've probably already come across! This is the one for the ELEAGUE, an eSports league that is widely broadcast on television, especially on the TBS network partly owned by Warner Media Entertainment. Announced in September 2015, the ELEAGUE continues to have all eyes on it today. It has to be said that it is establishing itself as one of the professional video game leagues among the most must-see for all fans of the genre.

Express procedure to bet during the ELeague:

Step Procedure
1 Register with this eSport operator
2 Deposit and validate your account
3 As soon as the ELeague starts, you can bet

Short FAQ:

How to bet € during the ELeague?

Before the competition starts, sign up with this eSport bookmaker and deposit euros. Once the tournament starts, you will be ready to bet.

Where to register to bet during the ELeague ?

Go to this operator, they accept all players.

What are the conditions to participate?

You must be of legal age and not be prohibited from gambling in your country of residence.


ELEAGUE: the professional eSport league that stands on its own

ELEAGUE logo

Launched in 2016 via a tournament dedicated to Counter-Strike:Global Offensive, the ELEAGUE is the coming together of several eSport competitions around flagship games such as Gears of War, FIFA, Rocket League, Call of Duty, Street Fighter V, Tekken or even Injustice 2. In general, the ELEAGUE adopts the following format: twenty-four players or teams from around the globe compete in two annual seasons that each last ten consecutive weeks. Each season consists of a Regular Phase, Playoffs and a Championship Final.

Highly publicized in the United States - especially on television - the ELEAGUE has the advantage of not offering any kind of exclusivity to the biggest teams or e-athletes. Indeed, unlike the Championship Gaming Series, which had tried before it to legitimize competitive video gaming in the US via a major TV broadcasting device, the ELEAGUE uses the codes of any sport: the weakest players or teams are relegated while others, conversely, are promoted to a higher division. Note that ELEAGUE eSports matches are broadcast every Friday night on TBS.

A live tournament of the ELeague

Tournament Information:

A diversified range of eSports games, a profitable investment

As time goes on, The ELEAGUE is taking an interest in more and more eSports games to cover at prestigious events. While it all started with Counter-Strike: Global Offensive, the third season of the ELEAGUE put the spotlight on an entirely different license: Street Fighter. After that, ELEAGUE had the chance to expand its programming schedule by airing some side tournaments such as the Overwatch Open or even the Rocket League Cup, events that are now world famous. In any case, the addition of eSports programming is still intended to make the ELEAGUE a medium tailored to this discipline, which has often struggled to find its audience due to insufficient coverage in the mainstream media. ELEAGUE therefore capitalized early on the colossal financial and technical resources of Turner Entertainment International, the company founded in 1986 by Ted Turner following the purchase of the Metro-Goldwyn-Mayer studio and its entire catalog.

Indeed, ELEAGUE is a direct initiative of Turner Entertainment International, a group that operates through such founding brands as CNN, Cartoon Network, Boomerang and of course TCM.
Turner Entertainment International also owns a multitude of television channels and programs in Latin America, Europe, the Middle East, Africa and Asia Pacific. The power of the Turner Entertainment International network is therefore unparalleled, and ELEAGUE benefits from this.
When you know that Turner operates through no less than 180 television channels promoting 46 of its most prestigious brands in no less than 34 different languages, all broadcast in 200 countries around the world, you understand how far the ELEAGUE can go. Very far. This is especially true given Turner Entertainment International's ability to seize opportunities during the rise of eSports in the mid-2010s.

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